Check out example codes for "destructor in c++". It will help you in understanding the concepts better.

Code Example 1

#include <iostream>
class Entity {
	
public:
	float x, y;
	Entity() {
		x = 0.0f;
		y = 0.0f;
      // the above is not a good practice ,instead you can use constructor member initializer list to initialize variables
		std::cout << "Created Entity" << std::endl;
		std::cout << "x " << x << " y " << y << std::endl;
		//This is a constructor and it gets called everytime we instantiate an object
		
	}
	~Entity() {
		//This is a destructor object it gets called every time object is destroyed or its scope ends
		//Note1:that this function can never return anything 
		//Note2:Followed by this ~ symbol the name of the function must be equal to class name
		std::cout << "[Destroyed Entity]" << std::endl;
	}
};

int main(){
	{
		Entity e1;
      //here constructor is called and output => Created Entity 
      //here constructor is called and output => 0,0
	}
  //here Destructor is called and output => Destroyed Entity
  // Destructor will get called here when compiler will get out of the end bracket and the lifetime of object ends
	 // have a graeater look in debug mode
	std::cin.get();
}

Code Example 2

class Line {
   public:
      Line();   // This is the constructor declaration
      ~Line();  // This is the destructor: declaration
};

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