Check out example codes for "interfaces in c++". It will help you in understanding the concepts better.

Code Example 1

#include <iostream>
#include  <string>
//Pure virtual function or inteface allows us to define a function in a base class that doesn't have an implementation or definition in the base class and force sub classes to implement that function
//Pure virtual function is also called an interface in other languages
class Entity {
	//virtual std::string GetName() { return "Entity"; }//This is a function that is just virtual .Overriding this function in sub class is optional we can instantiate subcllass without overriding  or implementing this function
	//Below is an example a Pure Virtual Function
	//It is an unimplemented function ant it forces the  sub class to implement it and define it
	//You will not be able to instantiate sub class without implementing or defining the function in sub class
	virtual std::string GetName() = 0; 
  //the pure virtual function must have virtual written at the beginning and =0 at the end
 //This function cannot contain any definition in base class,it is just a declaration
class Player :public Entity {
	std::string m_name;

	Player(const std::string& name)
	void Print() { std::cout << "This is Sub class" << std::endl; };
	std::string GetName()override { return m_name; };//Pure virtual functions is implemented here in this sub class

int main()
	//Entity a;//We can't do this because class Entity contains function that is unimplemented
	Player x("Jacob");//This will work because we have implemented or defined the function in this sub class

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