Check out example codes for "new c++". It will help you in understanding the concepts better.

Code Example 1

MyClass * p1 = new MyClass;
      // allocates memory by calling: operator new (sizeof(MyClass))
      // and then constructs an object at the newly allocated space

  MyClass * p2 = new (std::nothrow) MyClass;
      // allocates memory by calling: operator new (sizeof(MyClass),std::nothrow)
      // and then constructs an object at the newly allocated space

  new (p2) MyClass;
      // does not allocate memory -- calls: operator new (sizeof(MyClass),p2)
      // but constructs an object at p2

  // Notice though that calling this function directly does not construct an 
  //object:
  MyClass * p3 = (MyClass*) ::operator new (sizeof(MyClass));
      // allocates memory by calling: operator new (sizeof(MyClass))
      // but does not call MyClass's constructor

  delete p1;
  delete p2;
  delete p3;

Code Example 2

//placement new in c++
char *buf  = new char[sizeof(string)]; // pre-allocated buffer
string *p = new (buf) string("hi");    // placement new
string *q = new string("hi");          // ordinary heap allocation
/*Standard C++ also supports placement new operator, which constructs 
an object on a pre-allocated buffer. This is useful when building a 
memory pool, a garbage collector or simply when performance and exception 
safety are paramount (there's no danger of allocation failure since the memory
has already been allocated, and constructing an object on a pre-allocated
buffer takes less time):
*/

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