Check out example codes for "c# addcomponent". It will help you in understanding the concepts better.

Code Example 1

//Use the AddComponent<T>() Method to add a component to your gameobject
GameObject gameObject;

gameObject.AddComponent<BoxCollider>(); //Component has to be an actual Unity component

Code Example 2

//to add a new ridgidbody
//to add a new meshCollider
//Original answer by MakerBenjammin6, cleanup by me.

Code Example 3

// Consider an existing GameObject, gameObj
Rigidbody addedComp = gameObj.AddComponent<Rigidbody>() as Rigidbody;
// You can also add custom components by class name

Code Example 4

void Reset()
  //Your code here

Code Example 5

//This uses C# and unity
//to add a ridgidbody
//to add a meshCollider
//check out my profile

Learn ReactJs, React Native from