Check out example codes for "c# round up". It will help you in understanding the concepts better.

Code Example 1

double resultA = Math.Ceiling(1.02); //Mathf.Ceil for Unity

int resultB = Mathf.CeilToInt(1.02); //Unity Only

Code Example 2

>>> import math

>>> math.ceil(5.2)
6

>>> math.ceil(5)
5

>>> math.ceil(-0.5)
0

Code Example 3

// Use Math.ceil()
Math.ceil(1.2); // --> 2

Math.round(1.5); // --> 2
Math.round(1.4); // --> 1
Math.floor(1.8); // --> 1

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