Check out example codes for "how to change player cursor c# script unity". It will help you in understanding the concepts better.
Code Example 1
using UnityEngine;
using System.Collections;public class ExampleClass : MonoBehaviour
{
public Texture2D cursorTexture;
public CursorMode cursorMode = CursorMode.Auto;
public Vector2 hotSpot = Vector2.zero;
void OnMouseEnter()
{
Cursor.SetCursor(cursorTexture, hotSpot, cursorMode);
} void OnMouseExit()
{
Cursor.SetCursor(null, Vector2.zero, cursorMode);
}
}
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