Check out example codes for "how to convert a key state to a letter in monogame". It will help you in understanding the concepts better.

Code Example 1

private string text = string.Empty;

    protected override void Update(GameTime gameTime)
    {
        KeyboardState keyboardState = Keyboard.GetState();
        Keys[] keys = keyboardState.GetPressedKeys();  // Get an array of all the pressed keys.

        if(keys.Length > 0)
        {
            var keyValue = keys[0].ToString();  // Get the first element of the array and convert it to a string.
            text += keyValue;  // Add it to text.
        }

        base.Update(gameTime);
    }

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