Check out example codes for "how to move towards an object unity". It will help you in understanding the concepts better.

Code Example 1

//This will work for 2d or 3d platforms
//Make sure to call in Update or else it wont work
Vector3.MoveTowards(transform.position, taretPos, Qiaternion.identiy)

Code Example 2

/// <summary>
/// Move 2D sprite towards target
/// </summary>
/// <param name="target"></param>
/// <param name="movementSpeed"></param>
private void Move(Vector3 target, float movementSpeed)
    transform.position += (target - transform.position).normalized * movementSpeed * Time.deltaTime;

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