Check out example codes for "how to reference the position of a game object unity". It will help you in understanding the concepts better.

Code Example 1

//how to reference the position of a gameObject in unity

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class ExampleScript : MonoBehaviour
{
	private Transform player;
    
    private void Start()
    {
        player = GameObject.Find("Player").transform;
    }
}

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