Check out example codes for "how to reference the position of a game object unity". It will help you in understanding the concepts better.
Code Example 1
//how to reference the position of a gameObject in unity
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ExampleScript : MonoBehaviour
{
private Transform player;
private void Start()
{
player = GameObject.Find("Player").transform;
}
}
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