Check out example codes for "loadscene unity". It will help you in understanding the concepts better.
Code Example 1
using UnityEngine.SceneManagement;
//Put this in whenever you want to load a scene
SceneManager.LoadScene("Scene name");
Code Example 2
using UnityEngine;
using UnityEngine.SceneManagement;
public class Singleplayer : MonoBehaviour
{
public void LoadNextLevel()
{
//This will load the next scene in the buildIndex, e.g if in scene 3, go to scene 4
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex +1);
}
}
Code Example 3
using UnityEngine.SceneManagement;
int buildIndex = 0;
//Load the scene with a build index
SceneManager.LoadScene(buildIndex);
Code Example 4
SceneManager.LoadScene (sceneBuildIndex:/*Put the number here*/);
Code Example 5
using UnityEngine.SceneManagement;
SceneManager.LoadScene('Scene');
Code Example 6
using UnityEngine.SceneManagement
public class LoadScene : MonoBehavior
{
public string sceneToLoad = "Level2";
public void Start()
{
SceneManager.LoadScene(sceneToLoad);
}
}
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