Check out example codes for "singelton code". It will help you in understanding the concepts better.
Code Example 1
using UnityEngine;
public class SingeltonObject : MonoBehaviour
{
void Awake()
{
SetUpSingelton();
}
private void SetUpSingelton()
{
if (FindObjectsOfType(GetType()).Length > 1)
{
Destroy(gameObject);
}
else
{
DontDestroyOnLoad(gameObject);
}
}
}
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