Check out example codes for "solid principles c#". It will help you in understanding the concepts better.
Code Example 1
// Every world has its meaning S: is single responsibility principle (SRP) A class should take care of a Single Responsibility O: stands for open closed principle (OCP) Prefer extension over modification L: Liskov substitution principle (LSP) The parent class should be able to refer child objects seamlessly during runtime polymorphism I: interface segregation principle (ISP) A client should not be forced to use an interface, if it doesn’t need it D: Dependency injection principle (DIP) High level modules should not depend on low-level modules, but should depend on abstraction.
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