Check out example codes for "unity add sections to a list". It will help you in understanding the concepts better.

Code Example 1

using UnityEngine;public class Example : MonoBehaviour
{
    [Header("Health Settings")]
    public int health = 0;
    public int maxHealth = 100;    [Header("Shield Settings")]
    public int shield = 0;
    public int maxShield = 0;
}

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