Check out example codes for "unity background camera change". It will help you in understanding the concepts better.
Code Example 1
using UnityEngine;
using System.Collections;
public class Myclass: MonoBehaviour
{
public Color Red = Color.red;
public Camera cam;
void Start()
{
}
void Update()
{
cam.backgroundColor = Red;
}
}
Code Example 2
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour
{
public Color color1 = Color.red;
public Color color2 = Color.blue;
public float duration = 3.0F;
public Camera cam;
void Start()
{
}
void Update()
{
float t = Mathf.PingPong(Time.time, duration) / duration;
cam.backgroundColor = Color.Lerp(color1, color2, t);
}
}
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