Check out example codes for "unity inspector header attribute". It will help you in understanding the concepts better.

Code Example 1

using UnityEngine;public class Example : MonoBehaviour
{
    [Header("Health Settings")]
    public int health = 0;
    public int maxHealth = 100;    [Header("Shield Settings")]
    public int shield = 0;
    public int maxShield = 0;
}

Code Example 2

//HEADER ATTRIBUTE

using UnityEngine;

public class Example : MonoBehaviour
{
    [Header("Health Settings")]
    public int health = 0;
    public int maxHealth = 100;

    [Header("Shield Settings")]
    public int shield = 0;
    public int maxShield = 0;
}

Learn ReactJs, React Native from akashmittal.com