Check out example codes for "unity key detection". It will help you in understanding the concepts better.
Code Example 1
if (Input.GetKeyDown(KeyCode.Space))
{
print("space key was pressed");
}
Code Example 2
void Update()
{
if (Input.GetKeyDown("space"))
{
print("space key was pressed");
}
}
Code Example 3
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour
{
void Update()
{
if (Input.GetKeyDown("space"))
{
print("space key was pressed");
}
}
}
Code Example 4
KeyDown
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