Check out example codes for "unity make timer". It will help you in understanding the concepts better.
Code Example 1
function Update()
{
timeLeft -= Time.deltaTime;
if ( timeLeft < 0 )
{
GameOver();
}
}
Code Example 2
float timeLeft = 30.0f;
void Update()
{
timeLeft -= Time.deltaTime;
if(timeLeft < 0)
{
GameOver();
}
}
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