Check out example codes for "waitforseconds unity". It will help you in understanding the concepts better.
Code Example 1
public void GameOver()
{
//Set levelText to display number of levels passed and game over message
levelText.text = "After " + level + " months, you starved.";
new WaitForSeconds(6);
Application.Quit();
}
Code Example 2
void start()
StartCoroutine(Text());
IEnumerator Text() // <- its a standalone method
{
Debug.Log("Hello")
yield return new WaitForSeconds(3)
Debug.Log("ByeBye")
}
Code Example 3
using System.Collections;
private void Start()
{
StartCoroutine(Wait());
}
IEnumerator Wait()
{
//To wait, type this:
//Stuff before waiting
yield return new WaitForSeconds(/*number of seconds*/);
//Stuff after waiting.
}
Learn ReactJs, React Native from akashmittal.com